A week since last update and since my last working day. I`ve been busy, trust me. Anyway, today I finished the walk-cycles for Keith and battled with few bugs I still need to fix before beta. I also made the idle-animations for the NPC:s so only character-animations still missing are the interaction-anims for Keith. They`re done fast so I think I`ll tackle them tomorrow.
It seems that some parts of the script just don`t want to work the way I want them to. I also need to the rid of Bulk in one scene and haven`t figured out how to do it. Next weekend I`ll get the chance to redo the piano-recordings so on monday I hopefully can finally get the cutscenes together.
Still on schedule, don`t worry :)